---
title: Add and Label Shapes to the Canvas in the Universal Model Editor
slug: rm/add-and-label-shapes-to-the-canvas-in-the-universal-model-editor
docTags: 
createdAt: 2026-06-09T13:38:48.567Z
---

To create your model and diagrams in the Universal Model Editor, drag and drop a shape of interest from any of the libraries.

::Image[]{src="https://files.helpdocs.io/4rdnduk17o/other/1567803743658/ume-add-shape.png" size="40" isUploading="false" width="204" height="341" darkWidth="204" darkHeight="341" position="flex-start" showCaption="false"}

To edit a shape's label, double-click it to be able to modify the text.

::Image[]{src="https://files.helpdocs.io/4rdnduk17o/other/1567803788685/ume-edit-label.png" size="40" isUploading="false" width="174" height="155" darkWidth="174" darkHeight="155" position="flex-start" showCaption="false"}

You can also use containers, to group other shapes. After you drag a container onto the canvas, drag other shapes into the container. The container will automatically re-size to fit its content.

::Image[]{src="https://files.helpdocs.io/4rdnduk17o/other/1567803800785/ume-container.png" size="50" isUploading="false" width="434" height="359" darkWidth="434" darkHeight="359" position="flex-start" showCaption="false"}

